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ZBrush Retopology issue!

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Hey guys,

First post here so please excuse me if this is being posted in the wrong place. 

So, I'm retopologizing something following a few tutorials I found on YT and basically when they switch from the retopology bit to the adaptive skin bit, it shows up the polyframe as the retopology they worked on!

But! Mine isn't doing that - it just looks like a dynamesh polyframe or something, plus it's in different polygroups...? Also it's full of holes.

Check it out:




Thank you in advance, have a nice day! :-) 

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