Hey! It looks like you might be working at a higher subdivision level than you need to be when trying to figure out the forms of your mesh.
I'd recommend starting with a very low poly-count and working your way up. You might be surprised by how much detail you can get from a low subdivision level.
Hey! It looks like you might be working at a higher subdivision level than you need to be when trying to figure out the forms of your mesh.
I'd recommend starting with a very low poly-count and working your way up. You might be surprised by how much detail you can get from a low subdivision level.
Thanks for the advice! I think i've gotten pretty far at this point but I'll definitely be more mindful of that next time I jump into a model.
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I'd recommend starting with a very low poly-count and working your way up. You might be surprised by how much detail you can get from a low subdivision level.