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My Bridge Model

G_Hodge
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G_Hodge null
Hi, I'm currently working on a destroyed bridge model for a new game using Unreal Engine
I'm just looking for any feedback or opinions on the final design.
Thanks, George



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  • Unknown_Target
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    Unknown_Target polycounter lvl 6
    How was this bridge destroyed? It looks like someone cut it with lasers. Explosions generally start as a sphere or with a shaped charge. The silhouette should be rough. If this bridge is made of brick, there should be brick shaped debris, and hunks of brick falling off. Doe this road have a sidewalk or lamp posts? I suggest taking a look at some references of destroyed bridges to increase your model's fidelity.
  • MarcoAntonio
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    MarcoAntonio polycounter lvl 6
    A good way to improve this would be by using a basic brick mesh.You would place it where wall breaks and on the borders to break out the silhouette. Something like this:

  • G_Hodge
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    G_Hodge null
    Thanks for the helpful feedback guys, this is my first ever client project and I will take that all on board! 
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