Hi, I'm currently working on a destroyed bridge model for a new game using Unreal Engine I'm just looking for any feedback or opinions on the final design. Thanks, George
How was this bridge destroyed? It looks like someone cut it with lasers. Explosions generally start as a sphere or with a shaped charge. The silhouette should be rough. If this bridge is made of brick, there should be brick shaped debris, and hunks of brick falling off. Doe this road have a sidewalk or lamp posts? I suggest taking a look at some references of destroyed bridges to increase your model's fidelity.
A good way to improve this would be by using a basic brick mesh.You would place it where wall breaks and on the borders to break out the silhouette. Something like this:
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