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DOF in highres screenshots not matching viewport screen

greentooth
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C86G greentooth
Hi guys.

I started playing around with Unity and want to take highres screenshots of a scene. I set a camera with some nice DOF and for taking the screenshots I use Saad Khawaja´s Instant Highres Screenshot plugin. The problem is that the DOF of the saved screenshots only matches the dof I catcullay see in Unity when I leave the resolution at 1%. But I want to take higher res screenshots (like 2 or 3 times the actualy screen size) and the DOF isn´t what I want and set at all.

What am I missing here?

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