Currently Working on 3D modeling this concept art by Elodie Mondoloni (Original post: https://www.artstation.com/artwork/v690x) I'll be taking it through a full game dev pipeline to make it a game ready asset!
Ooooh this looks fun! Don't have much feedback besides just try to keep in mind about the edges in the concept are a bit more soft than what you've got now. Looking good so far! Just subbed to the thread and looking forward to more!
Ooooh this looks fun! Don't have much feedback besides just try to keep in mind about the edges in the concept are a bit more soft than what you've got now. Looking good so far! Just subbed to the thread and looking forward to more!
So i'll be honest I'm a little bummed to see you wrapping this piece up. I don't think it's in a terrible spot by any means, but there are some parts that definitely come across as not finished. And personally I think if it was a time constraint thing, you could really make this model pop if you revisit it. I made a side by side of your model against the concept to help illustrate what I mean:
I think where you've got the van is looking pretty solid! But, if you compare yours against the concept there's a handful of stuff that I think you added and tweaked to your model could really make it pop! If you just check the circle areas on the concept compared against your model, I think you'll have a good idea what I mean.
I definitely understand time constraints and being under pressure to hit a deadline. I think what you've got right now is pretty good! But if you're looking for a great solid portfolio piece I say give yourself a small break from this project and then come back and hit parts I pointed out.
Awesome to have been following along on this thread and I hope to see an update in the future.
Replies
Currently Working on 3D modeling this concept art by Elodie Mondoloni (Original post: https://www.artstation.com/artwork/v690x)
I'll be taking it through a full game dev pipeline to make it a game ready asset!
Here is my first rough rough blockout!
A few updates! Added some details and started turbosmoothing!
Looking good so far! Just subbed to the thread and looking forward to more!
So i'll be honest I'm a little bummed to see you wrapping this piece up. I don't think it's in a terrible spot by any means, but there are some parts that definitely come across as not finished. And personally I think if it was a time constraint thing, you could really make this model pop if you revisit it. I made a side by side of your model against the concept to help illustrate what I mean:
I think where you've got the van is looking pretty solid! But, if you compare yours against the concept there's a handful of stuff that I think you added and tweaked to your model could really make it pop! If you just check the circle areas on the concept compared against your model, I think you'll have a good idea what I mean.
I definitely understand time constraints and being under pressure to hit a deadline. I think what you've got right now is pretty good! But if you're looking for a great solid portfolio piece I say give yourself a small break from this project and then come back and hit parts I pointed out.
Awesome to have been following along on this thread and I hope to see an update in the future.