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Orc Warlock - game ready character

polycounter lvl 6
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sp33dk1ng polycounter lvl 6

Hello guys, wanted to share this character I made for a game called Realms of Conquest around 3 years ago.

Original game character had only around 3k polygons and one 2k spec/gloss texture that was polypainted in zbrush and later tweaked in photoshop and I wanted to reuse the sculpt I did back then and try to create a nex-gen character from it so I buffed up the poly count (around 20k) and created new texture sets in Substance Painter in PBR. Several parts of the original texture had to be symmetrical so parts of the sculpt were symmetrical as well and in retrospect I should have dedicated the time to fix up the sculpt, but I want to move to other projects. New character is game ready and I am currently working on rigging and after that I plan to do some animations as well, hopefully if I have the free time.

More images and full res: https://www.artstation.com/artwork/lkAv5


















I don't know the name of the concept artist, so if you recognize his work drop a comment so that I can credit him.

Hope you like it, and thanks for reading all the way through!

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