Hey guys,
made a quick model to test out a new boolean tool I got for modo (will vaughans mop booleans). The grip was super fun to do!! The original concept is from Kris Thaler.
To make the process quicker I've baked out Modo's rounded edge shader, so I wouldn't have to make the highpoly (for most of it
).
rounded edge shader for the normal baking
Replies
And roughness channel
I recently got the plugin and it is so much fun to work with!
And thank you @GrafxBOX ! I did try hard on this, wanted to really improve my texturing skills.