Hi Polycount,
Going to GDC at last minute. Looking for artists while there but they can remote from anywhere. I am an ex feature film and AAA person who now runs a small studio doing mostly VR.
1. Character modeler/sculptor. Zbrush required. High degree of realistic anatomy knowledge needed. Work with another char artist working remotely.
2. Environment Artist/prop artist. Ability to work fast but keep decent quality. Higher poly ok even though end result runs on VR. Ability to assemble scenes in Unreal a plus.
3. Maya tech artist. Mostly script and UI creation.
4. Houdini tech artist. Experienced with procedural geometry creation. VEX experience preferred.
Please send portfolios/resumes to jobs@yanki.jp
Not interested in companies. Only individuals.
Thank you