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[Unity][Oculus Rift] Architectural Showreel VR

dawid3320
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dawid3320 polycounter lvl 2
Hello. I would like to introduce you a VR application which I worked on in my free time. App was created in Unity for Oculus Rift with Touch. The general idea was to create a VR showreel in the field of architecture. The application has a varoius functions such as interactive 2d/3d map, material change, interactive objects, distance measurement (dynamic/const.), menu allowing to control the performance of the application (render scale, texture quality, etc.), control over the overall visual appearance (brightness, contrast, etc.), the possibility of free movement or teleport. A detailed description of the all features can be found in the Controls tab (menu). I also added an element which will make the reception a little more attractive (Intro was  located in the space). Sorry for the quality of the movie (Youtube completely disrupted contrast and saturation during compression).

Download: https://www.wearvr.com/apps/architectural-showreel-vr
YouTube: https://www.youtube.com/watch?v=R4pHXTTj6Sk











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