ARK: Survival Evolved - Technical Artist - Seattle, WA
Studio Wildcard,
creators of the smash indie hit ARK: Survival Evolved, was founded in 2014 by
industry veterans Jeremy Stieglitz and Jesse Rapczak. ARK is the most
successful Steam Early Access and Xbox Game Preview title ever and continues to
break industry records on consoles and PC. We are looking for a capable
Technical Artist to fill an onsite role in our Seattle-area office to work on
the ARK IP.
Responsibilities:
Solve technical art problems across disciplinesRequirements:
● Minimum of 3 years of experience in game development as a technical artist with at least 1 shipped title
● Capable of mastering new pipeline and tech tools
● Ability to work within a multidisciplinary team that is scattered throughout the world
Pluses:
●
Shader
Programming GLSL, HLSL, CG
● Experience working in the Unreal Engine
● Tool Programming MEL, PyMel, MaxScript, Python, Fabric Engine
● Experience working in the Houdini Engine
Required Application Materials:
● Resume
● Portfolio
How to Apply: Email your resume and portfolio materials to: Jake.Brenneman@yoh.com
About The Game
ARK: Survival Evolved takes on the survival genre with a unique blend of emergent multiplayer cooperation and competition. Players must hunt, harvest, craft, research technology, and build shelters to protect against punishing climate conditions, dangerous wildlife, and potential enemies. Tame and ride one of nearly 100 prehistoric beasts, including gargantuan creatures on a scale never before seen in video games! Fly a Pterodactyl squadron over the snow-capped mountains, race through the deep jungle with a pack of trained Raptors, tromp through a fortified enemy base along a convoy of gigantic Brontosaurus, or chase down prey on the back of a raging T-Rex.
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