Hey guys, I have a question. Is it possible to render two separate objects together, while one has lens settings changed and another doesn't?
In particular, I want only one object to have depth of field (since I am trying to achieve a glowy effect only for that one), while the surrounding objects would stay intact of that effect.
So, here is my object with this glowy effect achieved with depth of field:
Here is my other object without that affect since I do not want it affected:
Here are the objects together, thus the problem, I cannot have them rendered together with the same effect:
Now of course I can render them separately and then merge them in photoshop, however i was wondering if you have an idea of how I can achieve this directly in Marmoset?
Replies
If so, I would try using bloom rather than DOF.
You could also try making a copy of your blur strips, blurring the texture, and setting the material to add blending. Create an emissive map to control the brightness of the glow.
Can you please clarify the part with adding blending? Could you perhaps refer some tutorial for that since I am pretty new in Marmoset?...Thanks!
https://facebook.com/groups/1156370071071146?view=permalink&id=1907965352578277
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