Separate camera effects in one Marmoset render?

null
Hey guys, I have a question. Is it possible to render two separate objects together, while one has lens settings changed and another doesn't?

In particular, I want only one object to have depth of field (since I am trying to achieve a glowy effect only for that one), while the surrounding objects would stay intact of that effect.

So, here is my object with this glowy effect achieved with depth of field:



Here is my other object without that affect since I do not want it affected:



Here are the objects together, thus the problem, I cannot have them rendered together with the same effect:


Now of course I can render them separately and then merge them in photoshop, however i was wondering if you have an idea of how I can achieve this directly in Marmoset?

Replies

Sign In or Register to comment.