I recently started a project to help me practice my Substance Painter to UE4 workflow. It's an Ultramarine Venerable Dreadnought from the Warhammer 40k universe. I'd just like to share my progress and see if anyone has any feedback for me at this stage.
Here's my High Poly:
The Low Poly:
Here's my current progress with the baking and texturing too:
Here's the texture so far:
Still early days with this so any feedback or critique is welcome!