Hello!
I need help! I am trying to make a wireframe render of my model with the playblast in maya...
The thing I wanna do is to overlay (with ps) the wireframe once I have done it to show the topology work...
But the playblast is not working!! Damn the result is a weird white outline.. dunno where the wireframe gone! This is annoying!!
this is the wireframe I want to get
this is the output *#!
@]#plz guiz help mee
And if anybody could recommend me another way to make a clean wireframe render it would be grate
thx you all
Replies
you could do an UVSnapshot and apply it as texture. If you save it out as png you could also adjust the stroke size/color via Layer Styles in Photoshop.
cheers,
CJW
I did it! the problem was the resolution settings in the render settings, which cannot be higher than the monitor size!
Cheers:)