Hi everyone.
So i've come across an issue using maya that is pretty weird to me.
I unwrapped a model manually, and then did a mesh check to see if there is any erros before exporting.
Non of the cleanup options shows any errors except fot the "Faces with zero map area".
While i know what that means, it turns out the faces in question do have map space, meaning they are indeed unwrapped as you can clearly see from the image. This is not the only face btw, there is tons of faces getting selected when i hit that cleanup button, all of which are unwrapped.
At that point i couldnt care less, tho maya is messing up my uvs in when saving the file, mearning they are all over the place when i reopen the the scene, so there clearly seems to be something wrong with those uvs.
Using maya 2018.2
i couldnt find any info regarding that, so i hope someone can point me in the right direction, as this stops me from working right now.
Regards
David
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