Hello everyone! My name is Brittany, and I just joined polycount. I'm submitting my model for some constructive criticism, so if you've got some time, I'd appreciate it if you could take a moment to give me some feedback.
This model of a fantasy villain was created for a class I took in Fall 2017. I'd love to hear what people think, how I could improve him, what I could consider changing. Thanks so much!

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The hair itself doesn't have enough depth to it. I don't think you can get away with only 4 same-colored hair strips. Since this character is hand-painted diffuse only, you'll definitely want to make some darker colored strips that you can use for the deeper layers of hair. The hair strips will also look better if you make them darker at the roots. Lastly, for the top layer of hair near the crown, you'll want to paint in a halo of light. Ofcourse, all of this is assuming that you'll keep this character diffuse only and you're not going to put a hair shader on it.
Mesh-wise, the hands seem really thin from the side. The palm should have quite a lot of thickness to it, particularly at the base of the thumb.