Hello,
I created a procedural tileable texture with Substance Designer in concept of derelict space ship walls of Alien movie which is created by H.R. Giger.
I baked the height map into the tunnel geometry and added all pbr materials onto.
Hope you like it.
https://www.artstation.com/artwork/GR211
Replies
Do you plan to create another material that goes with this, perhaps to be the ceiling or the floor?