I'm trying to make use of Topogun but I feel very clumsy and slow with it. Just using the basic settings leads to a lot of going back and reworking vertexes. The first .gif is me struggling and the second one is by a professional. What should I be doing to utilize Topogun more effciently?
Click. Click. Click. Poly. Select new vertex. Click. Click. Click. Poly. Select new vertex.
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Click. Poly. Click. Poly. Click. Poly.
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Replies
It doesn't matter one bit that Topogun has not been getting an update lately. The age doesn't matter - it's still one of the best tool available for that kind of stuff. Combining it with the retopo tools natively available in Max/Maya/Blender is probably the best thing one can do.