I'm trying to make use of Topogun but I feel very clumsy and slow with it. Just using the basic settings leads to a lot of going back and reworking vertexes. The first .gif is me struggling and the second one is by a professional. What should I be doing to utilize Topogun more effciently?
Click. Click. Click. Poly. Select new vertex. Click. Click. Click. Poly. Select new vertex.
Click. Poly. Click. Poly. Click. Poly.
Replies
It doesn't matter one bit that Topogun has not been getting an update lately. The age doesn't matter - it's still one of the best tool available for that kind of stuff. Combining it with the retopo tools natively available in Max/Maya/Blender is probably the best thing one can do.