Heya, as the title says, I have bones which have misaligned envelopes (basically don't follow the path of the bone). It's still workable, but also extremely annoying having to remember which is which.
Here is an image of the issue.
Is there a way to fix this issues, or reset it? Please note that the bone is a prefab so I don't have access to frozen states or backups of the bones, so if worse comes to worse, I could TECHNICALLY realign them manually, but I would still like to make sure from some peeps that would the my best last solution.
Cheers and ciao!
Replies
1) Have you tried removing the bone from the skin modifier and adding it again? That will rebuild the envelope.
2) You can grab the end points of the envelopes and move them. That will be incredibly annoying but hopefully you will only need to do it once.
- New Skin doesn't work, I tried even basic primitives and other stuff as a base, no dice.
- I can grab and snap the envelope points to their bone points yes, my only question in this regard is how would I know which 'point' is related to which head of the bone? I think I have certain envelopes related to the head that literally are 180* snapped.
Cheers for the help!
https://youtu.be/sSWnwsP2z6o