If not, I guess the devs presume that all of their users are using 2 monitors?
Btw: I'm not talking about setting up a textured plane in the document, that's just time consuming madness. That's the technique suggested on Pixologic's site but it just seems insanely complicated -like 11 steps (and gets affected by your camera/canvas view).
Thanks in advance...
Replies
Document (Layers):
The document IS an image, so you can just import your reference image on the bottom layer and edit the model on a second layer. You can also draw multiple images onto the document by using built-in tools like Simple Brush or Image Planes (see below). This method won't get changed by your view of the model and only takes a few seconds to use.
Spotlight:
Image Planes:
OS Windows #1 - See Through:
OS Windows #2 - Restore:
Kuadro
or
PureRef (which I prefer)
These let you overlay images over your other applications, not only ZBrush.
In PureRef you can also lower the opacity of the overlay itself. This way you end up with a half transparent image over ZBrush, instead of a half transparent Zbrush over your reference.