Hey Joe,
Every once in a while, the marmoset cage inflates at a wonky angle, not covering an area of the mesh at all - due to sharp angles on my low res geo - so it completely misses the projection. Offset painting doesn't help because the cage is inflating in the wrong direction....
Is it possible to manually tweak a cage? Or import a custom cage? Or can I somehow change the angle on how the cage inflates?
All I need to do is move 1 vert in a particular direction, to get it to cover the low res mesh, but I can't. I'm curious what my options are -
Thanks again.
Replies
And yeah, it's like you said - it was a greater than 90 degree angle. I'll do a bevel.
Thanks for your time.
I've had the same cage issues and have posted a workaround here, no chamfering/bevels required, hope it helps:
http://polycount.com/discussion/196804/marmoset-baking-cage-issues-with-solution#latest