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[NEEDED] Environment artist for video games with experience in modular architecture and texturing

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If you feel you are not good enough to join our team, dont be. Everyone on our team is new to game development and our title NOVAKIN is a great way to get your foot in the door. Contact us at donald.leatherwood@battleoverride.com



Hello Polycount Community!

Battle Override studios are looking for a knowledgeable and talented 3D Artist specializing in hard surface modeling to join the crew. You will be working directly with the founders, content and product/UX team to bring the game to life using the Unity platform.

You’re excited to collaborate with a small, interdisciplinary team to create art for our world and all of its components and interested in creating beautiful assets and contributing to the overall concept and art direction. You’re a self-motivated team player with great communication skills and a passion for game development.

We expect you to take your assets all the way from conceptual mockups through modeling and texturing based on the existing art style.

Role:

  • Create 3D Models of buildings exteriors and interiors

  • Create clean object topology, UV’s and textures

  • Exporting to formats such as FBX, PNG, TIFF, etc

  • Optimize 3D assets to meet the performance requirements (polygon limits, etc)

  • Collaborate with a multi-disciplinary team of developers and UX specialists to ensure the product vision is conveyed in an impactful and expressive manner

Requirements:

  • Experience modeling and texturing 3D assets

  • Experience creating large hard surface models using the tileable texture and/or modular workflow

  • Proficiency with 3DS Max, Maya or other industry standard 3D modeling software

  • Ability to create Textures, Normal Maps, Displacement Maps, AO maps, etc

  • High degree of self-motivation and initiative

  • Excellent eye for color and detail

  • Proven track record of meeting goals and deliverables

  • Experience with Substance Designer/Painter a plus


All Applicants must meet the following:

Must be 18 years or older.

Willingness to work on a post launch compensation model, you will be paid when the game launches.

Comfortable with remote Teamwork and Collaboration on Skype & Discord

Ability to manage and prioritize assigned work to meet deadlines

Strong communication skills, English preferred. Ability to Read & Write in English.

Job Type: Freelance Contract

Job Location: Remote

*Contact Us*

So, if you are an experienced or even have some knowledge of being 3D Artist looking for experience, please contact us today!

To apply, please email: donald.leatherwood@battleoverride.com

Battle Override - About Us

Battle Override is an independent game studio with experience in Unity since 2015. We are passionate about gaming and game development. The studio was set-up to create epic games for an epic gaming experience. We are currently working on our flagship title 'NOVAKIN', a multi-player sci-fi action FPS Game featuring jetpacks, projectile weapons, assault vehicles, and base building in a large outdoor environment to be released in 2018.

*NOVAKIN YouTube Gameplay Video Link: https://youtu.be/GVsn_w1cr28

*NOVAKIN Media*

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