I'm student and I was taught to use Maya to learn the basics of 3D modeling but when I'm looking what the others mades I see that not many people seem to use it or only for build a scene or for somes simple modeling, everyone is turning to 3ds Max or even Zbrush. So I'm really starting to ask myself some questions about it and if I have to turn to this software if want survive in this field.
I know that the Autodesk's Softwares are very buggy and lot of peoples complains about it and are melancholic of XSI. I hear a lot of rumor say that studios uses their "own maya" because they can reprogram it...
So what I have to do ? I'm also interested more and more to Modo because it seems very cool but I also read that it has some troubles with his performances and no studios use it. Can someone give me advices about all of that ?