Hello there! At work we have the following computer
CPU.I7 3.2 ghz
Ram :8gb
Graphic card: Geforce 450
I wonder what kind of hardware do you recomend to run Unreal and substance painter? Im thinking a a hardware that you can work with 4 k textures in substance painter.
Replies
I would step up to 16gb of ram and probably invest in a better video card. I run a Nvidia 970 and it can have trouble keeping up sometimes.
http://polycount.com/discussion/173350/upgrading-or-building-a-new-pc-this-is-the-thread-for-you/p1
For reference, the "Boy and his Kite" demo will happily chew up 32GB of RAM when all world instances are open (not very often you'd do this but the point remains that large scenes take up obscene amounts). For the most part you'll be fine with 8, it's just a few occasions you'll need more than this. I've currently had 16GB RAM for a few years now and have only ran out a handful of times, it depends what you're doing though.
Your graphics card is about 7 years old, it really needs to be updated to work with the UE beast.
Can't say much for your CPU without a model identifier. I'd be a little concerned because it sounds like you're working with a fairly old computer so I'm assuming your i7 is first generation clarkdale or something. You'll benefit a lot from rebuilding this PC and replacing most parts, but honestly I think your CPU will probably just about manage.
Smart materials are often very expensive because they have a load of generators in. Its easy to build up a pretty heavy layer stack quite quickly by using them, especially if you're just grabbing them from source or whatever .
At that point I imagine there's quite a lot of back and forth between the gpu and system memory which will slow things down.
One of the main selling points of both designer and painter is the gpu processing - that's why it's so fast.
In painter's case its been like that since the beginning - I know this because I had it for testing well before v1 released and also they told me to my face during a demo.
Engine plugins are cpu based iirc.