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VFX in games?

Boyani
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Boyani vertex
Even i am doing 3D Modeling atm, i am curious about vfx in games. Mostly i am interest in style like WoW, LoL, Dota 2. 
For doing vfx, what kind of theory do i need to know? I am speaking for math, programming, physic..do i need to know any of this or something or nothing? 
And for style, how to achieve this stylized art in vfx?  And what else do i need to know about vfx in general? What to use? What to learn? Is there a order or something to learn step by step?  

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