Greetings Polycounters,
I've been going through some of Digital Tutors / Pluralsight's tutorials with a side salad of 3DS Max Learning Channel. But, a part of me feels that it's not enough or the standard workflow when landing an animation job in the games industry.
I'm looking for comprehensive tutorials from the Professionals to sharpen my knowledge on rigging and animation using 3DS Max (in my experience, hard to find or everyone is using Maya
). My intention is to produce animations for games mainly and perhaps later branch off to production.
What are your saved links, resources and tutorials that you swear by?
Kind regards,
Frustrated Wannabe Animator
Replies
I also was looking for something with UE4 direction, and they unfortunately also use Maya - there's ART animation plugin between the engine and Maya. I need to stick to old school methods, but I'm subscribing here with hope in finding more resources, so hopefully links start to roll.
https://www.lynda.com/3ds-Max-tutorials/Character-Rigging-3ds-Max/166514-2.html
https://www.lynda.com/3ds-Max-tutorials/Character-Animation-3ds-Max/92565-2.html
https://www.lynda.com/3ds-Max-tutorials/Getting-Started-CAT-Rigging-Tools-3ds-Max/108970-2.html
https://www.lynda.com/3ds-Max-tutorials/Animating-3ds-Max-Constraints-Controllers-Wire-Parameters/642459-2.html?srchtrk=index:5 linktypeid:2 q:3ds+max+animation+and+rigging page:1 s:relevance sa:true producttypeid:2
https://www.pluralsight.com/courses/morph-targets-facial-animation-3ds-max-zbrush-1274
https://www.pluralsight.com/courses/facial-rigging-games-3ds-max-1378
https://www.pluralsight.com/courses/advanced-char-rigging-3ds-max-1117
These are quite comprehensive, and should really improve your knowledge
https://instantrig.com/
https://shalabology.wordpress.com/free-stuffs/free-rigs/3dsmax/shiko-new-rig/
and Mixamo.com