So for a good majority of the working day, my rig will be at maximum RAM capacity (16g).
Usually, I'll have ZBrush, Maya, UE4, Substance designer and one or two instances of Substance painter open.
Has anyone got experience using 32gb+? Are there any software limitations?
It's probably worth noting that I've had one or two substance painter issues regarding RAM limits. (Solved them with minor decimations.)
Does it speed things up?
CPU= i7 3770k
Motherboard= P8Z77-V Pro (Not sure this is DDR4 supported)
GPU=980 TI
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Then again, I generally don't have quite as many things running simultaneously as you are lol. With that much stuff running my guess is you'll see a decent improvement from 32 vs 24 gb.
I used to have the same problem with old i5 and 24GB RAM (DDR3). I've just come to term with the fact UE4 is a hog.