Finally got Zbrush 2018 tested the new polygroupit feature and make all the parts of the helmet from it. Also I'm planning on posting on here more often.
https://youtu.be/VTyxYzvVF10 Electric Pencil Sharpener modeling practice. This was pretty easy but I was trying to get a really clean model. Rendered using Arnold in Maya 2018.
Today's modeling session. Going to be doing these with my classmate Alex after class since he wants to challenge himself too. we both had trouble with the corners pinching! strict 1 hour session.
Better Lighting set up. Kinda going for a gritty look. Also I finished the platform model and refined it's materials and the wall's material using the Unreal material editor.
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Finally got Zbrush 2018 tested the new polygroupit feature and make all the parts of the helmet from it. Also I'm planning on posting on here more often.
practice model I made in maya. not perfect but I wanted to get it done tonight.
unfinished scifi helmet sculpt. I restarted like twice and I still didn't like the results I was getting. So here's a failed attempt. lol
Today's Maya modeling practice.
Another head. tried to use some project primitive. and learned more about panel loops.
Building Material I'm making in substance Designer. WIP
https://youtu.be/VTyxYzvVF10
Electric Pencil Sharpener modeling practice. This was pretty easy but I was trying to get a really clean model. Rendered using Arnold in Maya 2018.
WIP Hover Craft I'm sculpting in zbrush. It's been tough but I'm starting to get the hang of hard surface sculpting.
maya modeling practice, I didn't have a lot of time today this is about a 40 min practice session. I still consider this 4/6/18 practice.
WIP Finished blocking out the hover bike. I'm pretty excited, I think I've done a good job so far.
https://youtu.be/DUF-3-3vPpE
today's modeling session. 40 Min
Turret I was making as zbrush practice, I really like it so far. I should come back and finish it after I finish the Hoverbike
jk still working on the turret cuz i felt like it.
Almost there!
Modeling practice session.
Today's modeling session. Going to be doing these with my classmate Alex after class since he wants to challenge himself too. we both had trouble with the corners pinching! strict 1 hour session.
quick modeling session at school today,
10x10 plane challenge.
https://www.youtube.com/watch?v=Kh1lCkWDY6s
quick concept I made in zbrush.
didn't have a lot of time today. still got a little bit of practice in though.
quick improv modeling today.
https://youtu.be/64WRXi-O-PU
Bought Romain Chauliac's ShadeIt script and tried it out with today's modeling session! it's pretty cool!
https://www.youtube.com/watch?v=l_Jp6Z8e4GM&feature=youtu.be
Missed yesterday's modeling session wasn't going to miss today!
EASY
quickie
some zbrush concept sketching.
modeling session.
modeling session. Really tired today because of school
Metro Train Station Block out and First pass on materials. This was day a few days ago.
Brought my block out into Unreal Engine to get a better sense of Scale and test the materials with lighting to see what I can improve on.
My Reference I've collected from the internet and photos I've taken myself of metro train station Hollywood/Vine. I get off here to go to school!
Got the Metro walls in. I'm going to make some decals to break up the tiling.
Better Lighting set up. Kinda going for a gritty look. Also I finished the platform model and refined it's materials and the wall's material using the Unreal material editor.
I've been working on the scene I just haven't been posting updates! lol also I had a mini vacation and that kinda threw me off my schedule!
Trying out 3DS Max for the first time. Here's my first model ever. I'm a Maya user BTW
https://www.artstation.com/artwork/lVVloO
Made this Parking Meter during the weekend!