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[Zbrush] Doing a master's study - a question about hard edges

greentooth
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MBauer17 greentooth
I'm attempting to replicate Michael "Orb" Vicente's skull chair but my hard edge skill is very limited. I've taken the back piece from Maya into Zbrush. I'm not quite sure how I can create that "axe blade" edge silhouette that the original has. I'd like to approach mechanically, that is to utilize a tool to create an evenly applied affect instead of doing it by hand. Could anyone throw out any suggestions in how to achieve this effect?

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