Hi!
Having trouble with ground reflections and the background in a viewer preview of my scene.
Above is what I have in marmoset.
This is what I fet in the viewer preview. Is there a way to decrease the visibility of the backdrop, and get reflections on the ground plane? Any help appreciated.
Cheerio
Replies
I would suggest using a floor plane that is not reflective, say 0.04 spec or so, that way you can use shadows from direct lights to "ground" the character in the scene.
Cheerio.