Hello everyone,
I hope someone can help me solve this.
I have a scene with 20 layers and in each layer I have a word with a different material. The word is created using displacement on a plane, so I'm not using any other 3D model for the purpose, and I have the masks and displacement maps for that. The intention is to render a lot of words with all the materials I've created, but If I create all layers with all words and materials I'll end up with over 1000 layers and that's impossible to handle.
I already have a PreRender and a PreRenderLayer script that repaths the mask and displacement textures and renames the layers to the name of the word I want. I just need to know how to make the batch render start again and go to the next word in the list array I have.
I hope I explained the problem well, but any doubt, please tell me. And any help will be greatly appreciated.
Thanks in advance.