Hi guys!
I was found out about this creative countest few days ago and unfortunately it coincided with the release of our studio game into steam.
I only had one night to do a thing, but it was quiet a ride.
I'm a little upset, that I thought I could not use some vst tools like massive, that I got used to, to generate some soundscapes and "airy magic", but it is what it is.
Really happy that I had a chance to participate in this event.
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