Hey! I'm wondering if I should model this pauldron into one water tight mesh, or model and bake it separate, and then crash it into the cloth mesh below. Cheers!
depends on the artstyle and game pipeline you are working on... if there are no restrictions i would model all as seperate objects in the lowres... the rigging department loves that...
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if there are no restrictions i would model all as seperate objects in the lowres... the rigging department loves that...