Hello! I'm new here.
Hope I'm doing this right.
I'm currently texturing an orange tree, this is one of the branches. I'm using Maya and Substance Painter and I'm trying to go for that stylized look. I'm really looking forward to your feedback. Thank you all!

Replies
- also maybe consider adding more branches and leaves into your texture bake, depending on your goals/budgets/scale, you will find it heavy on verts to accomplish the density of an orange tree with such a small branch texture to map to.
- orange leaves (depending on ur main ref) don't seem so wide, they seem smaller in width with different profile.
- use the hires Geo you have to manipulate the leaf silhouette, so you get more realistic bends /folding in your texture bake
Keep going!
I wasn't planning to bake them into low res cards. it's a personal project, so, I don't mind the high polycount, hehe. But I loved your observations! I'll keep them all in mind for my next branch