using the tile generator node etc, is there an easy way to add things like 'chipped' tiles or would it make making some custom masks and importing them?
the tile generator has options for multiple different inputs, so you can make 2 or 3 variations of a single tile using a shape node and some warping or w/e, plug it into the appropriate inputs (you will need to up the amount of input images the generator takes) and you should be golden.
the tile generator has options for multiple different inputs, so you can make 2 or 3 variations of a single tile using a shape node and some warping or w/e, plug it into the appropriate inputs (you will need to up the amount of input images the generator takes) and you should be golden.
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