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M1A First Person Animation

Lemenus
polycounter lvl 5
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Lemenus polycounter lvl 5
Hello there
https://youtu.be/1T4J6T9-FrI
This is one of my last animations. I want to know how good or bad it is, but most importantly - what, where and how exactly should i improve this animation. My skills aren't good enough, and i want to improve them.
Problems which i exactly know about here is physics of magazine on both animations, i just don't know how to make it properly good
All credits are in the video description

Replies

  • Arturow
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    Arturow polycounter
    They are really good dude! Some minor notes that I have is that the first animation, the draw looks more of a smack than a "change" of weapon or "draw" ( more of what you have in the second one ). Maybe because it's coming from above, check this weapon change from Destiny 2, they even draw some bazookas/shotguns from below, I am sure they have some from above but I can't remember.

    And also I think the :12 left arm can be closer to the center of the weapon because grabbing it from that far of the weapon it seems that it doesn't weight that much ( not a big deal, just something to consider and maybe explore :P ) Also control the transition for the finger in this part when he loads it, it has the same position one frame before it locks in place to pull

    https://www.youtube.com/watch?v=qoPPefei_5w

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