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Game Artist - Characters / Props

polycounter lvl 13
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SergioSantos polycounter lvl 13
I'm looking for remote / freelance work. I've worked in game development since 2002, mostly on character modeling but I've worked pretty much on everything related to game development (characters, props, environment, texturing, complex shading, rigging, animation, design and even programming in C#).
Some games I've worked: Farcry 2, Lost, World of tanks, X-men 3, Shaun White Snowboarding...

Portfolio:
https://www.artstation.com/xerges

some samples:







I have experience working with Unreal, Unity and other engines, I also have experience with PBR pipelines.
I usually work with 3DS Max, ZBrush, Substance Designer and Substance Painter.

for more:
https://www.artstation.com/xerges

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