Hi,
In the coming months I want to start a project creating a scene of an airport and was wondering if photogrammetry and retopology would be able to help me create it more quickly and accurately.
I know photogrammetry is perfect for natural organic assets like a forest, but could it be used effectively on a scene like an airport with mostly square models?
One thing is certain, I need a good amount of accuracy in how my models are sized, doesn't have to be perfect but the closer the better, and smaller details would be nice to have.
Is this a good application for photogrammetry and retopology? Or would it be easier to just model the assets?
Thanks,
Easton
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