Hello Summoners,
To begin this topic, i would like to say this is my
first attempt on a
contest.
I'm also very
new to VFX in general as i've been really intrested in this only 2 weeks ago, i've been messing arround enough with all the tool that gave me
Unity and decided it was time to work on something somewhat
bigger.
For this project i've decided to create a
spell which is
related to what i call the "
Magma Legion" theme. (This is basicaly some advanced arcanist who use the power of the lava to transform it into energy (
TLDR: Some project-ish skin mixed with lava))
For that i've picked some colors for my theme:
Some Inspiration / Model for my direction:
Also i've been
thinking about
some skills with these
keywords :
Huge Burst,
Projectile,
Delay,
AOE,
Portal,
Ray Burst.
So i want a
projectile that
propulse itself from a
tech-ish / magical-ish portal (Kinda) then mark
the target and after a short delay a huge burst
strike the previously marked zone, also the zone is in
2 part : The
main zone at the center, and the
secondary zone.
January 17 - Version 1.0
https://youtu.be/huuj47iZTHAWhat i want to do next:
Give the portal
more impact and
depth to the design.
Give the projectile more
randomness and a feel of
danger (Guess i'll try to mess with my glows and colors).
Improve the spell
mark and impact by
giving it some detail (The pre instrantiation part
need to be polished).
Also i want that
huge pillar of molten lava,
some particles.
Finaly i'll most likely add some
lens and more glow / light to increase the
feel of burst.
Can't wait to get your opinion !
also if you see a way to improve and / or you think i'm missing on something please feel free to tell me.