To begin this topic, i would like to say this is my first attempt
on a contest
I'm also very new to VFX in general
as i've been really intrested in this only 2 weeks ago, i've been messing arround enough with all the tool that gave me Unity
and decided it was time to work on something somewhat bigger
For this project i've decided to create a spell
which is related
to what i call the "Magma Legion
" theme. (This is basicaly some advanced arcanist who use the power of the lava to transform it into energy (TLDR: Some project-ish skin mixed with lava
For that i've picked some colors for my theme:
Some Inspiration / Model for my direction:
Also i've been thinking
about some skills
with these keywords
: Huge Burst
, Ray Burst.
So i want a projectile
itself from a tech-ish / magical-ish portal
(Kinda) then mark the target
and after a short delay a huge burst strike the previously marked zone
, also the zone is in 2 part
: The main zone
at the center, and the secondary zone
January 17 - Version 1.0
What i want to do next:
Give the portal more impact
to the design.
Give the projectile more randomness
and a feel of danger
(Guess i'll try to mess with my glows and colors).
Improve the spell mark and impact
by giving it some detail
(The pre instrantiation part need to be polished
Also i want that huge pillar of molten lava
, some particles
Finaly i'll most likely add some lens
and more glow / light to increase the feel of burst
Can't wait to get your opinion !
also if you see a way to improve and / or you think i'm missing on something please feel free to tell me.