This seems a bit of a daft question, but I've imported a model from 3ds Max to Marmoset and positioned it using the parent/group node it creates. I'm in the process of making iterations to the mesh in 3ds Max so need to continually re export the model.
The problem i have is when i go back to view the asset in Marmoset its re positioned the asset back to 0.0.0
I have a lot of modular assets so i'd like to see them positioned in Marmoset and don't wish them the re-set back to 0,0,0 every time i make an edit in 3ds Max, is is possible to stop this from happening.
Replies
Here are the tests that I tried:
In all instances my Toolbag set transforms were retained with both OBJ and FBX files. If you're still having problems, please provide detailed instructions on how to reproduce the problem. Thanks!