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[Maya] Weighted Vertex normal tools?

StormyBA
polycounter lvl 9
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StormyBA polycounter lvl 9
Can I ask what tools people are using to do their vertex normal weighting in Maya. There are a few old threads and really old bits in the wiki with broken links and struggling to find much out there on the world wide web about what is the best way of getting any kind of decent results. Looks like there is some pretty good tool kits for max + modo but not much about for maya. 

Would be great to get some advice! 

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