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Some clone tool observations.

GIS3000
polycounter lvl 13
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GIS3000 polycounter lvl 13
Hi everyone,

I noticed that if you were to try to remove a UV seam in Painter using the clone tool, the results depend on the resolution setting of the texture set.

If I were to use the clone tool when I'm at 512x512, the seams remain pretty obvious. When exported in 515X512, the seams also remain pretty obvious.



If I were to work in 2048 mode or 4096 mode, the seams look pretty well blended and looks good even when exported to low resolutions like 256X256. 

Has anybody noticed this quirk? 

I know that in 3DS max, the clone tools works pretty well even if you texture resolution is pretty low like 256X256.



Regards and thanks for your time.
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