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Floating Islands

Mythran
polycounter lvl 3
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Mythran polycounter lvl 3
Hey all,

How would one archieve a result like this using Unity?
https://www.youtube.com/watch?v=tCtBiaYDJzc

It seems the rocks and the dirt have been pretty well blended, could it have been vertex paint or with one map
a result like this can be archieved for big islands?
Wich workflow could allow me to do something similar but won't take too long?

Thanks
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