Hi all.
I've noticed something strange and it could be due to my GPU with only 1 GB of ram. But Im not sure.
When I begin the project in non-pbr-spec-gloss and then change my shader to another shader, my object will become a flat textueless grey. No matter what I do, it will remain this way until I go back to non-pbr-spec-gloss. So if I have a fill layer which is red in color or change its color, nothing happens. Until I switch back to non-pbr-spec-gloss and then, my work reappears.
The work around is to restart the project in a different shader and keep to it. anyone else have this observation?
Regards
GIS3000
Replies
If you're using designer it's an easy fix, in Painter I'm not sure