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[PAID] Environment artist (Racetracks) for mobile racing game.

Hello everyone.

The Game

We are a famous mobile racing game using real licensed brands, looking for an environment artist.
We use Unity.

About the work

The mission would be to create Rally racetracks with different types of weather and surfaces.
We only need the base mesh as an .FBX file with the textures. (All the lighting work will be done in-house).
The locations we are looking are as follows:

- Finland (Dirt)
https://www.youtube.com/watch?v=HT7FipGTq8g

- Sweden (Snowy)
https://www.youtube.com/watch?v=0vsfQIu0VE8

- Greece (Dirt)
https://www.youtube.com/watch?v=bmRYuhD7VO8

- Australia (Dirt)
https://www.youtube.com/watch?v=bty5-DDxTpU

The Level of quality we want

We are roughly looking for ps2 or early ps3 era quality work.
Vegetation like trees and bushes should be in X shapes. Trees could be a bit more polygon heavy if it is necessary.
As few textures as possible. (Texture Atlas is highly recommended).

We will rely on the lighting to enhance the look of the environments (We will bake lightmaps).

How much we pay?

If you qualify for the job, give us your price! We are totally open about paying good money if the work is well done!

Final word

If you are interested in the job and want to increase your chances, making a small portion of road from any of the above locations would be a great way to show us your capabilities!

We  will also assist you during the process by making all the necessary shaders you need, answering all of your questions and assist you in your creation.
We are definitely looking for a long term relationship.


Feel free to contact us here.
racingindie@gmail.com


Thank you very much for your consideration.

Best regards.
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