hello my friends
i've recently worked on making a weapon for a game project
in this post, i want to share the process of making it with you...
and your feedback will be very valueable to me
1- Initially, I began to build a base mesh for the weapon(i used 3ds max for modeling)
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here the final sculpting
finally i loaded my low res mesh in marmoset and rendered the weapon with maps and a base texture
i used substance painter for texturing and also rendering
hope you like it