Hi dear Polyfriends,
I am currently working on a Spanish Villa scene in UE4:
After finishing the modelling part and setting up some basic lighting, I am currently working on the Textures.
My plan is to give you an regular update about my process and use your feedback to improve my UE4 knowledge, as I am still quit new to the Engine.
I would appreciate any feedback you can give.
The scene is based on one major reference picture which I think could turn out quit nice in UE4 with a proper setup:
On a site not, I am not aiming for a 1:1 match, I see the reference picture more like a close inspiration.
Thanks in advance for your support!
Best,
Sebastian
Replies
Jeah, I saw those discrepancies before and decided to go along with it for now and see how it looks with the textures.
Speaking of which, I am done with the first iteration of the texturing process. Next I plan to get some decals, demages etc. into the scene as it looks quite clean at the moment. I might also add some addtional Flowers and other assets to get a bit more color variation and life into the scene.
Further critique is welcome of course.
Thanks in advance!
Best,
Sebastian
I changed the color profile and added additional objects as well as some dirt and damage decals to the scene.
I am kinda stuck at the moment on what I should do next or in general what I could do to improve the look of this.
Any suggestions our tips in that direction would be very helpfull, thanks.
Best,
Sebastian
I also adjusted the hight of the pool edges: