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[UE4] Temple of Talos Environment

polycounter lvl 6
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Krypten22 polycounter lvl 6
Hey everyone!

Here's an environment that I recently finished for university, I'm hoping to get some feedback so I can push it a bit further for my portfolio!

My workflow was ZBrush > 3DS Max > Substance Painter for all the models, and Substance Designer for the trim sheet and tiling textures. It's the first time I've used Substance as part of my workflow!











Here's the Artstation link:
https://www.artstation.com/artwork/wQ1lX

And a little video:
https://www.youtube.com/watch?v=Ne-XDZQVYD4

Any critiques or feedback you guys have for me would be awesome!

Thanks in advance :)


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