Hey guys!
I'm trying to create a selectable color pallete for unity assets but have no idea how to do this easily. The best way I have come up with so far is how LUTs are done. So sampling images. But that can't be the best way.
An example where this would come in hand:
https://sketchfab.com/models/7c21da44943a4493a0d42877baf2c470
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