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[Paid] Character Artist (UE4) needed

CB_Productions
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CB_Productions polycounter lvl 2
**NO AGENCIES OR OUTSOURCE STUDIOS**

Hello,

We are looking for a remote working Character Artist who has good knowledge of UE4. We are looking for an individual person, no agency or outsourcing studio.

You will create Characters and Clothing/Accessories in a photo-realistic style for an unannounced project.

Important: UE4 experience is mandatory - especially experience with skin and hair shaders (e.g. the examples provided by Epic Games).

Responsibilities
  • Model and texture Characters and Clothing/Accessories
  • Help establish a specific mood for the environment
  • Set up materials and test your creations inside UE4
Requirements
  • Knowledge of PBR texturing 
  • Knowledge of the material editor in UE4
  • Be able to use Perforce
  • Work independently, deliver great quality and to deadline
  • Optional: Experience in rigging and skinning characters
  • Optional: Experience with facial animations

Nice to have (please mention if applicable)
  • Completed and shipped a UE4 game before
  • Experience with cinematography/UE4 sequencer
  • Experience with JIRA
If you’re interested please drop us a line to support@cb-productions.de 

Please include a link to your portfolio, a CV/resume and your hourly/daily rate. Applications without this info will not be considered.

Replies

  • CB_Productions
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    CB_Productions polycounter lvl 2
    A little update to the post above:

    If you don't have any experience with skin and hair shader for UE4 please do get in touch. While it will be a requirement, we will accept a candidate who has a strong portfolio and an interest in learning how to use these shaders. 
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