I'm getting Dreamcast/PS2 vibes! Those were some fun times.
What art direction do you have in mind for this? For example, on the school bus, some of the lights are green which kinda feels more stylized than realistic. The windows also have a green-ish tint to them, even though the skybox is full of blue.
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What art direction do you have in mind for this? For example, on the school bus, some of the lights are green which kinda feels more stylized than realistic. The windows also have a green-ish tint to them, even though the skybox is full of blue.
My personal suggestion, if you want to do something realistic but also throw in a bit of style, check out this developer's guide to Jett Rocket.
https://jettrocket.wordpress.com/2010/05/21/part-one-developing-for-wiiware-character-creation/
The Wii was very close to the PS2 generation of consoles, so the workflow is mobile friendly.
thanks for the link aswell, really nice.
thanks for the link aswell, really nice.
thanks for the link aswell, really nice.